Getting Started
Welcome to AIWeavio. This guide will walk you from installation to your first running automation.
AIWeavio is a Windows desktop program for building game and window automation with a visual node graph. You wire nodes together like a flowchart, press Start, and the program plays through the graph — moving the mouse, sending keys, reading images from the game window, running trained models, and so on. You don't write code — everything is done by picking nodes from a search menu and connecting them.
Core data types in the graph
- Exec — the white arrow, execution flow.
- Bool — yes / no.
- Int — whole number.
- Float — decimal number.
- String — text.
- Window — a specific game window.
- WindowList — a list of windows.
- Vec2 — a 2D point (X, Y).
- Image — a picture reference.
- DetectionResult — a set of found objects from a classic (OpenCV) detection node.
- ModelResult — a set of found objects from a trained model.
- Any — accepts any value; used for variables where the type is decided at runtime.
How a scenario runs
- Open or create a scenario (a scenario is one graph, saved as a file).
- Add nodes from the search menu (press Tab in the graph).
- Connect the pins: white arrow pins are the execution flow, coloured pins carry values.
- Adjust the values in the inspector on the right.
- Press Start in the top bar.
- The debug panel at the bottom shows what's running and any errors.
Free tier limits
- Up to 5 scenarios open at once.
- Up to 100 nodes in a single scenario.
- Only one game window in a scenario.
- Locked nodes still show in the search menu with a PRO badge — clicking one opens an upgrade prompt instead of adding it.