AIWeavioAUTOMATION PLATFORM

Several game windows in one scenario

This is not the same thing as MultiBox, and the two are easy to confuse. MultiBox launches several copies of a program. This is about one scenario working with several already-open windows and switching between them.

On the free tier a scenario may target only one game window. PRO lifts that limit: you can have as many windows as you like, and every action — a click, an image search, a recognition step — can be aimed at a specific window.

How it works

  • Add several window-picker blocks — one per game window.
  • Combine them into a list of windows.
  • The next-window block walks that list in a loop and reports which one you are on and whether a new lap has started.
  • A separate block forces a chosen window to the front when an action needs the active window.
  • Every mouse, image-search, neural-network and text-recognition block accepts a window as an input — so it acts on that window specifically.

In parallel or in turn

  • In turn: one scenario walks the windows in a loop — simpler and more predictable, so start here.
  • In parallel: the parallel block creates genuinely simultaneous branches, each with its own window.
  • Branches can be paused and released by name so they do not get in each other's way.
  • Variables are shared across branches — if two branches write to the same variable, the order is not guaranteed. Give branches separate variable names, or use a rate limiter.
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