Farming & grinding
Resources, dungeons, crafting — the bot never gets tired or distracted.
Show AIWeavio what to look for on screen, snap actions together from ready-made blocks, or just describe the job to the AI agent. The bot finds the right button, clicks it smoothly like a person would, and repeats it as many times as you need.
Make a bot: gather resources, and when the bag is full, go sell everything.
Done, 7 blocks. I find the “Sell” button by its picture and add random human-like pauses between actions. Shall we run it?
A first simple bot takes about ten minutes. After that, build scenarios as complex as you like from the same blocks.
Take a snapshot of the game and outline what matters: a button, an enemy, a health bar. The bot recognises its target on screen from that sample.
Templates, color masks, contours, on-screen textRecord mouse actions right after a node, snap ready-made blocks together, or describe the task to the AI agent.
Conditions, loops, variables, parallel branchesThe bot works in the game window, in several copies at once, or on a schedule. A tiny badge over the game shows what it is doing.
Smooth mouse and pauses, action log, stop on a hotkeyChoose where to continue the scenario, perform mouse actions in the target window, and finish recording. AIWeavio adds editable steps right after the selected node.
Resources, dungeons, crafting — the bot never gets tired or distracted.
Login rewards, quests and check-ins — every day at the same time.
Watches the auction house and buys when the price is right.
Several windows of one game side by side — each with its own bot and proxy.
Forms, exports and checks on websites — no manual clicking.
Repetitive clicks and typing in any Windows window.
The built-in AI agent understands plain language. It assembles the scenario from blocks, explains what each step does and tells you why the bot got stuck.
Sees the current scenario, edits an existing graph, reads the run log. On Free it works within the free blocks.Learn moreFinds a picture, color or shape on screen, reads text and numbers, and a trained neural network recognises enemies and items even when they look a little different every time.
Templates and color masks are Free. Text recognition (4 engines), ONNX models and training your own model are PRO.Learn moreMultiBox runs several copies of one game side by side, each with its own settings, data and proxy. Sandbox goes further: a separate Windows inside yours where the bot plays while your mouse and keyboard stay free.
Copy isolation, CPU and memory limits, per-copy proxy and routing rules, the AI agent explains a failed launch.Learn moreThe bot opens Chrome or Edge, clicks the right page elements, fills in forms and reads text — no fragile coordinates, even in the background.
Auto / CSS / Path selectors, separate browser profiles, headless mode.Learn moreOnce a basic bot runs, these tools make it faster, more reliable and harder to tell from a human.
Health, coordinates and counters read straight from the game — faster and more precise than pixels.
Bots start at the right time and loop — while you sleep or work.
Smooth mouse and random pauses. For strict games — a driver or a Pico USB controller.
A phone or an emulator over USB: taps, swipes and typing.
Excel and CSV, counters, web requests and messages to Discord or Slack.
Capture frames, mark the objects — get a model that recognises exactly your targets.
A tiny badge over the game: bot status plus start and stop.
Seven themes, and add-ons that install only when you need them.
Don't feel like starting from scratch? Grab a ready-made bot from the catalog and tweak it.
Gathers resources with health checks, retries and pauses — a base for grind-heavy games.
Runs through daily tasks and collects rewards from a list.
Reads prices off the screen and pings you when a listing is a bargain.
A neural network spots enemies, the bot picks the nearest and attacks.
No. You build a scenario from blocks with the mouse — or, if you would rather not, describe the job to the AI agent in plain words.
Any Windows window: the bot looks at the screen and clicks like a person. For games that ignore normal input there is direct-to-window mode, a driver and a Pico USB controller.
AIWeavio moves the mouse smoothly and adds random pauses like a real player. But every game has its own rules, and following them is up to whoever runs the bot.
The editor, finding things by picture and color, the AI agent within the free blocks and ready-made bots — forever and without a card. PRO lifts the limits and unlocks every module.
An ordinary Windows 10 or 11 PC is enough. The heavy modules — neural networks and Sandbox — install separately and like a bit more memory.
Free, no card, no code. If you get stuck, the AI agent will help.