AIWeavioAUTOMATION PLATFORM

Audio nodes

React to in-game sounds without touching the graphics side.

Audio Peak Detected

audio.peak_detectedexec

Fires when the system sound level in a chosen frequency band goes above a threshold.

In: Band Low Hz:Int, Band High Hz:Int, Threshold dB:Float, Cooldown ms:Int

Out: exec Fired, Level dB:Float

Useful for reacting to in-game sounds (footsteps, whistles, alarms) without touching the graphics side.

Audio Peak Detected(low 300, high 800, -20 dB) → alert.

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