AIWeavioAUTOMATION PLATFORM

Flow control

Sequences, parallel branches, loops, switches, cooldowns, and visual rerouting.

Sequence

flow.sequenceexec

Fires outputs 0, 1, 2 in order.

In: exec In

Out: exec 0, 1, 2

Sequence → first Screenshot, then Log, then Click.

Parallel

flow.parallelexec

Runs each exec-out branch on its own thread and joins them.

In: exec In

Out: exec A, exec B, ... (add branches in the inspector)

For independent parallel actions / checks.

A checks HP, B checks enemy, C checks timer.

Random

flow.randomexec

Pick one of several outputs at random.

In: exec In (weights configurable per output in inspector)

Out: exec 0, 1, 2, ...

Random → three different attack combos.

For Each Detection

flow.for_each_detectionexec

Loops over every object in a detection result.

In: Detections:DetectionResult

Out: exec Body (per item), exec Done, Item, Index

Objects → For Each Detection → click each.

For Each Memory Object

flow.for_each_memory_objectexec

Loops over every object in a memory list.

In: List:Any

Out: exec Body, exec Done, Item, Index

Pro. Pair with Memory Object List.

mem.object_list → For Each Memory Object → read HP field.

Switch

flow.switchexec

Multi-way branch by a number or a text value.

In: Value:Any, Cases (added in inspector)

Out: exec Case 1..N, exec Default

Switch(mode) → farm / heal / retreat.

Cooldown

flow.cooldownexec

Allow through only once every N seconds; otherwise the "blocked" output fires.

In: Seconds:Float

Out: exec Allowed, exec Blocked

Cooldown(3) around a potion click.

Repeat Until

flow.repeat_untilexec

Loops until a yes/no condition becomes true.

In: Condition:Bool

Out: exec Body, exec Done, Iterations:Int

Repeat Until(Found) → attack.

Repeat Times

flow.repeat_timesexec

Loops a fixed number of times.

In: Times:Int

Out: exec Body, exec Done, Index:Int

Repeat Times(5) → send greetings.

Break

flow.breakexec

Stops the current branch immediately.

In:

Out:

On emergency → Break current branch.

Reroute

flow.rerouteexec

Visually re-routes an exec wire.

In: exec In

Out: exec Out

Use for neat routing of long wires.

Block Thread

flow.block_threadexec

Blocks a Parallel branch by label.

In: Branch:String

Out: exec Out

Branch must match the A / B / C label of a Parallel branch.

Block Thread("B") temporarily pauses branch B.

Unblock Thread

flow.unblock_threadexec

Resumes a Parallel branch by label.

In: Branch:String

Out: exec Out

Called from another branch or later in the scenario.

Unblock Thread("B") continues branch B.

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