Debug nodes
Inspect runtime state and log execution.
Runtime Status
Writes a compact runtime status.
In: —
Out: Running:Bool, Current Node:Int, Log Count:Int, Status:String
Runtime Status → Debug Log.
Take Screenshot
Saves a screenshot of the current GameWindow.
In: Window:HWND, Path:String
Out: Success:Bool, Path:String
Screenshot(Path="fail.png") on detection failure.
Performance Probe
Logs time since the previous probe with the same Label.
In: Label:String
Out: Elapsed ms:Float
Probe before / after Image Detection to measure speed.
Writes a message to the runtime / debug output.
In: Message:String
Out: exec Out
Print("Started farming loop").
Log
Writes a message to the log file / runtime logs.
In: Message:String
Out: exec Out
Log("Found target").
Breakpoint
Pauses execution here.
In: —
Out: exec Out
Place before a risky click for debugging.