AIWeavioAUTOMATION PLATFORM

Variables & state

Named variables, boolean flags and counters that live for the current runtime.

Set Variable

var.setexec

Stores a runtime value by name.

In: Name:String, Value:Any

Out: exec Out

Variables live for the current runtime session.

Set Variable(Name=target, Value=Pos).

Get Variable

var.getpure

Reads a runtime value by name.

In: Name:String

Out: Value:Any

Wire Value into an input that matches the type you stored.

Get Variable(target) → Mouse Move Pos.

Compare Variable

var.comparepure

Compares a variable with a number.

In: Name:String, Value:Float

Out: Result:Bool

Runtime currently compares `cur < Value`.

Compare Variable(counter, 10) → If.

Modify Variable

var.modifyexec

Changes a stored number (add / subtract / multiply / divide / reset).

In: Name:String, Action:String, Amount:Float

Out: Value:Float

Modify Variable(gold, add, 100).

Set Flag

state.set_flagexec

Sets a boolean flag.

In: Name:String, Value:Bool

Out: exec Out

For scenario state.

Set Flag(Name=inCombat, Value=true).

Get Flag

state.get_flagpure

Reads a boolean flag.

In: Name:String

Out: Value:Bool

Conditions based on state.

Get Flag(inCombat) → If.

Counter

state.counterexec

Increment / decrement / reset / set / read a named counter.

In: Name:String, Action:String, Step:Int

Out: Value:Int

Action = increment, decrement, reset, set, read.

Counter(kills, increment, 1) → Value.

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